Tiny (Stone Giant)


Stone Giant

Showing version: 6_60b
Pseudonyms
Tiny
Affiliation
Sentinel
Class
Ranged, STR
MP/HP
HP/MP regen
Attack animation
Casting time
Base Attack time
Missile speed
Sight range
Damage37-43
Armor-1
Attack Range128
Strength24
Agility9
Intelligence14

INFORMATION AT A GLANCE

to be added...

CHARACTER STORY

Looming from the rocky crags of Ashenra, the stone giants are born from the mountain itself. Tiny, a newly born giant, although small in size, has the strength of a hill. With his supreme strength, he is able to launch anything into the air, including huge amounts of soil to cause avalanches around his enemies. Because of his craggy exterior, enemies have a hard time attacking him. Over time, Tiny's body will grow bigger as the magnetic forces deep inside his granite heart pull rocks and soil to his rugged stone form.

Avalanche

Bombards an area with rocks stunning and damaging enemy land units. A unit tossed in the air gets hit by more rocks.

Level 1 - 100 damage.
Level 2 - 180 damage.
Level 3 - 260 damage.
Level 4 - 300 damage.

Cooldown: 20
Manacost: 120

Toss

Tiny grabs the nearest unit, friend or foe, and launches them at a location. Upon landing, the unit deals damage in an area as well as receiving 20% of that damage to themselves (this damage increases as your size increases).

Level 1 - 500 range, 75 damage.
Level 2 - 700 range, 150 damage.
Level 3 - 900 range, 225 damage.
Level 4 - 1100 range, 300 damage.

Cooldown: 15
Manacost: 120

Craggy Exterior

Tiny's body is made of solid granite, causing great pain to those who attack it. Whenever a nearby unit attacks Tiny, there is a chance that they will be stunned for 1.2 seconds.

Level 1 - +3 Armor. 6% chance, 25 stun damage.
Level 2 - +4 Armor. 12% chance, 35 stun damage.
Level 3 - +5 Armor. 18% chance, 45 stun damage.
Level 4 - +6 Armor. 24% chance, 55 stun damage.

Grow

Greatly increases Tiny's power and size, but does so at the cost of his attack speed. Improves toss damage and slightly increases move speed.

Level 1 - 40 bonus damage, 20% reduced attack speed.
Level 2 - 80 bonus damage, 35% reduced attack speed.
Level 3 - 120 bonus damage, 50% reduced attack speed.

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