Prophesying a new dawn, a new world cleansed of the old evils, the Holy Knight's entrance into the war against the Scourge forever changed the course of history. A crusader riding under the banner of Hextar, the Holy Knight promises ever-lasting glory and redemption for those who march with him, and obstacles ahead to test the faith of all those sworn to forever cleanse evil from the land. Fanatically devoted to his cause, his followers come from every race, every background, and will stop at nothing to see the Scourge destroyed. If ever the redeeming hand of God touched earth, its name was Chen, the Holy Knight.
Forces a unit to accept punishment for its sins, causing it to move slower and accept more damage from attacks and spells. Lasts 7 seconds.
Level 1 - 8% movement speed reduction, and 7% increased damage taken. Level 2 - 16% movement speed reduction, and 14% increased damage taken. Level 3 - 24% movement speed reduction, and 21% increased damage taken. Level 4 - 32% movement speed reduction, and 28% increased damage taken.
Cooldown: 14 seconds.
Test of Faith
If cast on enemy, will deal variable damage based on the unit's faith. If cast on allied Hero, it will teleport the hero to safety. Instantly teleports Chen's persuaded units to safety.
Level 1 - 50-100 Damage to foes, 6 second casting time for allies. Level 2 - 100-200 Damage to foes, 5 second casting time for allies. Level 3 - 150-300 Damage to foes, 4 second casting time for allies. Level 4 - 200-400 Damage to foes, 3 second casting time for allies.
Takes control of a target enemy unit.
Level 1 - 1 Unit Max. 75 HP Bonus. Level 2 - 1 Unit Max. 150 HP Bonus. Level 3 - 2 Unit Max. 225 HP Bonus. Level 4 - 3 Unit Max. 300 HP Bonus.
Cooldown: 30 seconds.
Hand of God
Fully regenerates your converted creeps. Heals all allied heroes on the map.
Level 1 - 200 HP Healed. Level 2 - 300 HP Healed. Level 3 - 400 HP Healed.