to be added... Lucifer was the leader of the Doomguard attack force of the burning legion in the first attack by the dark lord Sargeras. With his original master long gone, Lucifer grants his undying loyalty to the Scourge to finish what his lord once started. Devouring the insignificant for his greed while dissipating the souls of those brave and strong enough to withstand his strength and the heat of his fiery haven of burning earth, Lucifer takes no prisoners and makes sure those who persevere through his wrath die by the agonizing and burning pain of Doom itself. Swallows an enemy unit for a short period of time, digesting it and dealing minor damage. Each level decreases the cooldown and mana cost and gives bonus gold when the devoured unit is killed. Blankets the ground in flames, damaging enemies and healing the Doombringer. Also increases Lucifer's attack and movement speed. Dissipates a piece of a target's soul. Deals 250 bonus damage if the target's level is a multiple of a specific number or 25. The target unit becomes inflicted with Doom. The afflicted unit cannot cast spells and will take damage per second. Doom Bringer
Showing version: 6_60bMP/HP HP/MP regen Attack animation Casting time Base Attack time Missile speed Sight range Damage 27-43 Armor 2 Attack Range 150 Strength 26 Agility 11 Intelligence 16 INFORMATION AT A GLANCE
CHARACTER STORY
Devour
Level 1 - Gives 10 bonus gold.
Level 2 - Gives 20 bonus gold.
Level 3 - Gives 30 bonus gold.
Level 4 - Gives 40 bonus gold.
Cooldown: 30/25/20/15 seconds.Scorched Earth
Lasts 20 seconds.
Level 1 - 1 damage/health a second, 10% increased speed.
Level 2 - 2 damage/health a second, 15% increased speed.
Level 3 - 3 damage/health a second, 20% increased speed.
Level 4 - 4 damage/health a second, 30% increased speed.
Cooldown: 10 seconds.LVL? Death
Level 1 - Deals 100 damage, 6 multiplier.
Level 2 - Deals 150 damage, 5 multiplier.
Level 3 - Deals 200 damage, 4 multiplier.
Level 4 - Deals 250 damage, 3 multiplier.
Cooldown: 8 seconds.Doom
Level 1 - Deals 40 damage per second. Lasts 12 seconds.
Level 2 - Deals 60 damage per second. Lasts 14 seconds.
Level 3 - Deals 80 damage per second. Lasts 16 seconds.
Cooldown: 160/130/100
Scepter Upgradeable: Increases damage, duration and cooldown.
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