Doom Bringer (Lucifier)


Doom Bringer

Showing version: 6_60b
Pseudonyms
Lucifer
Affiliation
Sentinel
Class
Ranged, STR
MP/HP
HP/MP regen
Attack animation
Casting time
Base Attack time
Missile speed
Sight range
Damage27-43
Armor2
Attack Range150
Strength26
Agility11
Intelligence16

INFORMATION AT A GLANCE

to be added...

CHARACTER STORY

Lucifer was the leader of the Doomguard attack force of the burning legion in the first attack by the dark lord Sargeras. With his original master long gone, Lucifer grants his undying loyalty to the Scourge to finish what his lord once started. Devouring the insignificant for his greed while dissipating the souls of those brave and strong enough to withstand his strength and the heat of his fiery haven of burning earth, Lucifer takes no prisoners and makes sure those who persevere through his wrath die by the agonizing and burning pain of Doom itself.

Devour

Swallows an enemy unit for a short period of time, digesting it and dealing minor damage. Each level decreases the cooldown and mana cost and gives bonus gold when the devoured unit is killed.

Level 1 - Gives 10 bonus gold.
Level 2 - Gives 20 bonus gold.
Level 3 - Gives 30 bonus gold.
Level 4 - Gives 40 bonus gold.

Cooldown: 30/25/20/15 seconds.

Scorched Earth

Blankets the ground in flames, damaging enemies and healing the Doombringer. Also increases Lucifer's attack and movement speed.
Lasts 20 seconds.

Level 1 - 1 damage/health a second, 10% increased speed.
Level 2 - 2 damage/health a second, 15% increased speed.
Level 3 - 3 damage/health a second, 20% increased speed.
Level 4 - 4 damage/health a second, 30% increased speed.

Cooldown: 10 seconds.

LVL? Death

Dissipates a piece of a target's soul. Deals 250 bonus damage if the target's level is a multiple of a specific number or 25.

Level 1 - Deals 100 damage, 6 multiplier.
Level 2 - Deals 150 damage, 5 multiplier.
Level 3 - Deals 200 damage, 4 multiplier.
Level 4 - Deals 250 damage, 3 multiplier.

Cooldown: 8 seconds.

Doom

The target unit becomes inflicted with Doom. The afflicted unit cannot cast spells and will take damage per second.

Level 1 - Deals 40 damage per second. Lasts 12 seconds.
Level 2 - Deals 60 damage per second. Lasts 14 seconds.
Level 3 - Deals 80 damage per second. Lasts 16 seconds.

Cooldown: 160/130/100

Scepter Upgradeable: Increases damage, duration and cooldown.

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