The land is never safe. Furion, therefore, never rests. The leader of all Night Elves, Furion tirelessly works to protect the sanctity of his woods. It comes as no surprise that he who helped defeat Archimonde would be called upon once more in the Sentinel's hour of need. The fury of nature is at his disposal, the trees come to life at his command, the wind carries him to lands far away, and nature itself strikes all who defy his will. He is more than just a Keeper or a Prophet, he is a savior.
Sprouts a ring of trees around a unit, trapping it in place.
Level 1 - Lasts for 3 seconds. Level 2 - Lasts for 3.75 seconds. Level 3 - Lasts for 4.5 seconds. Level 4 - Lasts for 5.25 seconds.
Cooldown: 11 seconds.
Teleports to any explored point on the map.
Cooldown: 60/50/40/30 seconds.
Force of Nature
Converts an area of trees into Treants. Treants have 550 hit points and deal 21-23 damage.
Level 1 - Raises 2 Treants for 60 seconds. Level 2 - Raises 3 Treants for 60 seconds. Level 3 - Raises 4 Treants for 60 seconds. Level 4 - Raises 5 Treants for 60 seconds.
Cooldown: 37 seconds.
Wrath of Nature
Summons damaging energy to swath around the map and damage random enemies. Each enemy hit beyond the first adds 7% damage. Number of bounces increases per level.
Level 1 - Deals 140 base damage. Maximum of 12 targets. Level 2 - Deals 180 base damage. Maximum of 14 targets. Level 3 - Deals 225 base damage. Maximum of 16 targets.