Bone Fletcher (Clinkz)


Bone Fletcher

Showing version: 6_60b
Pseudonyms
Clinkz,Clinkz,Clinkz,Clinkz,Clinkz,Clinkz,Clinkz,Clinkz Eastwood
Affiliation
Sentinel
Class
Ranged, AGI
MP/HP
HP/MP regen
Attack animation
Casting time
Base Attack time
Missile speed
Sight range
Damage15-21
Armor-1
Attack Range600
Strength15
Agility22
Intelligence16

INFORMATION AT A GLANCE

to be added...

CHARACTER STORY

The fire that kindles eternally on the visage of the fallen Elven Archer proves to others that his undeath was a mere genesis. Clinkz seeks perfection in the arts of fletching and never hesitates in sacrificing his own allies for the cause. Still retaining his ability to move with the wind, he is ready to slay the enemy officers with his swiftness and precision in archery. The Fletcher fires arrows that scorch the target with the heat of the Underworld, bringing them closer and closer to their peril. An elvish archer in life, a nightmare in death.

Strafe

Fire a large number of arrows in a short time period.
Lasts 10 seconds.


Level 1 - 20% increased attack speed.
Level 2 - 40% increased attack speed.
Level 3 - 60% increased attack speed.
Level 4 - 80% increased attack speed.

Cooldown: 30 seconds.

Searing Arrows

Increases the damage of the Hero's attack by adding fire. If you learn this during wind walk the first time, you will lose the invisibility.

Level 1 - 10 bonus damage.
Level 2 - 20 bonus damage.
Level 3 - 30 bonus damage.
Level 4 - 40 bonus damage.

Cooldown: 2/2/0/0

Orb effects do not stack

Wind Walk

Turn invisible for a period of time, increasing movement speed.

Level 1 - 10% increased movement speed, 20 seconds.
Level 2 - 20% increased movement speed, 25 seconds.
Level 3 - 30% increased movement speed, 30 seconds.
Level 4 - 40% increased movement speed, 35 seconds.

Cooldown: 20 seconds.

Death Pact

Kills a target unit, returning a percentage of its life.

Level 1 - 50% conversion.
Level 2 - 100% conversion.
Level 3 - 150% conversion.

Cooldown: 20
Manacost: 100

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