Oblivion (Pugna)


Oblivion

Showing version: 6_60b
Pseudonyms
Pugna
Affiliation
Sentinel
Class
Ranged, INT
MP/HP
HP/MP regen
Attack animation
Casting time
Base Attack time
Missile speed
Sight range
Damage19-27
Armor-1
Attack Range600
Strength17
Agility16
Intelligence26

INFORMATION AT A GLANCE

to be added...

CHARACTER STORY

Forcefully raised from the dead with little memory of his former self, Pugna is truly a terrible sight to behold. Retaining traces of necromantic magic, this shamble of bones finds sadistic pleasure in temporarily sending his enemies into a tormented dimension and greeting their return with a blast of unholy energy. Those who survived an encounter with the horror often recount with fearful eyes of how the Oblivion literally drains life from his enemies, giving him a brief, but satisfying, taste of the living.

Nether Blast

Creates a blast of exploding pulses from the Nether Plane, dealing damage to units and buildings.

Level 1 - Deals 100 damage to units in an area.
Level 2 - Deals 175 damage to units in an area.
Level 3 - Deals 250 damage to units in an area.
Level 4 - Deals 325 damage to units in an area.

Cooldown: 5.5 seconds.

Decrepify

Pugna casts a powerful banishing magic on a unit. The unit is sent to the ethereal plane for a small period of time, reducing its movement speed by 50% and rendering it unable to attack. It takes 44% extra damage from spells.

Level 1 - 2 seconds.
Level 2 - 2.5 seconds.
Level 3 - 3 seconds.
Level 4 - 3.5 seconds.

Cooldown: 13/11/9/7 seconds.

Nether Ward

Summons a Nether Ward that prevents enemy heroes from regenerating mana and can cast Mana Flare, which deals damage to enemy heroes as they cast spells.
Lasts 25 seconds. Each level increases the area of effect of the Ward's Mana Flare, the Mana Flare damage, the negative mana regen and the hp of the ward.

Cooldown: 35 seconds.

Life Drain

Pugna summons a very powerful draining magic that absorbs the life essence of an enemy unit.
Lasts 9 seconds.


Level 1 - 95 hit point drain per second.
Level 2 - 140 hit point drain per second.
Level 3 - 185 hit point drain per second.

Cooldown: 22

Scepter Upgradeable: Increases life drain and removes cooldown.

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