Beastmaster (Rexxar)


Beastmaster

Showing version: 6_60b
Pseudonyms
Rexxar
Affiliation
Sentinel
Class
Melee, STR
MP/HP
HP/MP regen
Attack animation
Casting time
Base Attack time
Missile speed
Sight range
Damage33-37
Armor2
Attack Range100
Strength23
Agility18
Intelligence16

INFORMATION AT A GLANCE

to be added...

CHARACTER STORY

A wandering vagrant of the Mok'nathal, the fabled half orc-half ogres of legend, Rexxar and his mighty blades have joined the cause of the Sentinel to better protect the natural world around him. A friend of beasts, Rexxar flails and tears at his enemies with unsettling savagery, even going as far as hurling his axes in the manner of boomerangs at his enemies to better his chances at victory. Truly a warrior of the living planet that thrives around him, the Beastmaster is an ally to be counted on when he is needed the most.

Wild Axes

Rexxar hurls his two axes outward, which then intersect and return to him. Each axe can only damage a unit once.

Level 1 - Each axe deals 90 damage.
Level 2 - Each axe deals 120 damage.
Level 3 - Each axe deals 150 damage.
Level 4 - Each axe deals 180 damage.

Cooldown: 13 seconds.

Call of the Wild

Rexxar calls upon wild beasts to aid him. The duration, strength and number of beasts increases per level. Previous summons are removed upon casting.

Level 1 - Summons a Scout Hawk.
Level 2 - Summons a Scout Hawk and a Quilbeast.
Level 3 - Summons a Greater Hawk and a Quilbeast.
Level 4 - Summons a Greater Hawk and a Greater Quilbeast.

Cooldown: 40

Inner Beast

Released the inner beast inside nearby allies, passively increases their attack speed.

Level 1 - Increases attack speed by 18%.
Level 2 - Increases attack speed by 26%.
Level 3 - Increases attack speed by 32%.
Level 4 - Increases attack speed by 40%.

Primal Roar

The Beastmaster looses a deafening roar which deals damage and stuns its target. Enemy units near the roar wave take minor damage and have their movement speed and attack rate reduced. Due to the force of the roar, all units between the Beastmaster and his prey are shoved aside, creating an open path.

Level 1 - 200 primary damage, 3 second stun. 100 side damage, 2 second slow.
Level 2 - 250 primary damage, 3.5 second stun. 200 side damage, 3 second slow.
Level 3 - 300 primary damage, 4 second stun. 300 side damage, 4 second slow.

Cooldown: 80/75/70

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