to be added... Looming from the rocky crags of Ashenra, the stone giants are born from the mountain itself. Tiny, a newly born giant, although small in size, has the strength of a hill. With his supreme strength, he is able to launch anything into the air, including huge amounts of soil to cause avalanches around his enemies. Because of his craggy exterior, enemies have a hard time attacking him. Over time, Tiny's body will grow bigger as the magnetic forces deep inside his granite heart pull rocks and soil to his rugged stone form. Bombards an area with rocks stunning and damaging enemy land units. A unit tossed in the air gets hit by more rocks. Tiny grabs the nearest unit, friend or foe, and launches them at a location. Upon landing, the unit deals damage in an area as well as receiving 20% of that damage to themselves (this damage increases as your size increases). Tiny's body is made of solid granite, causing great pain to those who attack it. Whenever a nearby unit attacks Tiny, there is a chance that they will be stunned for 1.2 seconds. Greatly increases Tiny's power and size, but does so at the cost of his attack speed. Improves toss damage and slightly increases move speed. Stone Giant
Showing version: 6_60bMP/HP HP/MP regen Attack animation Casting time Base Attack time Missile speed Sight range Damage 37-43 Armor -1 Attack Range 128 Strength 24 Agility 9 Intelligence 14 INFORMATION AT A GLANCE
CHARACTER STORY
Avalanche
Level 1 - 100 damage.
Level 2 - 180 damage.
Level 3 - 260 damage.
Level 4 - 300 damage.
Cooldown: 20
Manacost: 120Toss
Level 1 - 500 range, 75 damage.
Level 2 - 700 range, 150 damage.
Level 3 - 900 range, 225 damage.
Level 4 - 1100 range, 300 damage.
Cooldown: 15
Manacost: 120Craggy Exterior
Level 1 - +3 Armor. 6% chance, 25 stun damage.
Level 2 - +4 Armor. 12% chance, 35 stun damage.
Level 3 - +5 Armor. 18% chance, 45 stun damage.
Level 4 - +6 Armor. 24% chance, 55 stun damage.Grow
Level 1 - 40 bonus damage, 20% reduced attack speed.
Level 2 - 80 bonus damage, 35% reduced attack speed.
Level 3 - 120 bonus damage, 50% reduced attack speed.
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