
Anti-Mage
Showing version: 6_60bPseudonymsMaginaAffiliationSentinelClassMelee, AGIMP/HP HP/MP regen Attack animation Casting time Base Attack time Missile speed Sight range
Damage 27-31 Armor 0 Attack Range 100 Strength 16 Agility 22 Intelligence 15
NFORMATION AT A GLANCE
to be added...
CHARACTER STORY
Twin sons to the great Prophet, Terrorblade and Magina were blessed with divine powers: Terrorblade granted with an unnatural affinity with life forces; Magina gifted with energy manipulation. Magina's eventual overexposure to the magics gradually augmented his elemental resistances and bestowed him the unique ability to move faster than light itself. Now, broken by Terrorblade's fall to the dark side, Magina answers the Sentinel's call in a desperate bid to redeem his brother. Every bitter strike turns the Scourge's evil essences upon themselves, culminating in a finale that forces his enemy to awaken to the void within and spontaneously implode.
Anti-Mage
Showing version: 6_60bMP/HP | |
HP/MP regen | |
Attack animation | |
Casting time | |
Base Attack time | |
Missile speed | |
Sight range |
Damage | 27-31 |
Armor | 0 |
Attack Range | 100 |
Strength | 16 |
Agility | 22 |
Intelligence | 15 |
Mana Break
Each attack burns mana based on spell level.
Level 1 - 16 mana per hit.
Level 2 - 32 mana per hit.
Level 3 - 48 mana per hit.
Level 4 - 64 mana per hit.
Orb effect.
Blink
Short distance teleportation that allows one to move in and out of combat.
Costs 60 mana.
Level 1 - 12 second cooldown.
Level 2 - 9 second cooldown.
Level 3 - 7 second cooldown.
Level 4 - 5 second cooldown.
Spell Shield
Magina channels a powerful warding magic, damping the negative effects of spells.
Level 1 - Reduces magic damage by 10%.
Level 2 - Reduces magic damage by 20%.
Level 3 - Reduces magic damage by 30%.
Level 4 - Reduces magic damage by 40%.
Mana Void
Creates a powerful void in an enemy unit caused by a lack of mana. For each mana point missing, the unit takes damage. Nearby units take the same damage that the voided unit does.
Level 1 - .6 damage per mana point missing.
Level 2 - .85 damage per mana point missing.
Level 3 - 1.1 damage per mana point missing.
Cooldown: 120/100/80
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