to be added... Although all Dryads are Cenarius' daughters, Aiushtha is said to be his first and favorite. Because of her direct relation to him, she has borrowed much of his powers. This is demonstrated by her control over the shy Wisps which she uses to heal her allies, and her ability to bring an opponent under the will of the Sentinel. Preferring ranged combat to melee, she fashioned a spear that strikes with more force the further her target is away. Her agility is unmatched, and any opponent attempting to kill her will find she skips ahead of them with surprising ease. Whenever the Enchantress is attacked, she beguiles the unit into slowing its attack. Brings target unit under control of Aiushtha. If the unit cannot be converted, it will be slowed instead. Releases a swarm of wisps to heal nearby allies in a 300 radius. Each wisp lasts 10 seconds and heals 10hp/sec. Gives strength to the Enchantress' attacks, causing them to deal greater damage the further away the target is. Damage type is pure.Enchantress
Showing version: 6_60bMP/HP HP/MP regen Attack animation Casting time Base Attack time Missile speed Sight range Damage 31-41 Armor -1 Attack Range 550 Strength 16 Agility 19 Intelligence 16 INFORMATION AT A GLANCE
CHARACTER STORY
Untouchable
Level 1 - 20% reduction.
Level 2 - 40% reduction.
Level 3 - 60% reduction.
Level 4 - 80% reduction.Enchant
Level 1 - 10% slow if unit cannot be converted.
Level 2 - 20% slow if unit cannot be converted.
Level 3 - 30% slow if unit cannot be converted.
Level 4 - 40% slow if unit cannot be converted.
Cooldown: 30/25/20/15 seconds.Nature's Attendants
Level 1 - 3 Wisps.
Level 2 - 5 Wisps.
Level 3 - 7 Wisps.
Level 4 - 9 Wisps.
Cooldown: 45 seconds.Impetus
Level 1 - Deals 15% of the distance in damage.
Level 2 - Deals 20% of the distance in damage.
Level 3 - Deals 25% of the distance in damage.
Cooldown: 0
Manacost: 55/60/65
Orb effects do not stack
Buff placers do not stack
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